Which is nothing compared to what we have today, but if it wasn't for that experimental project, that one idea, our game will not be where it is today and back then it was just one developer on the now 5 man team, Marc Fabricius our Lead Developer and owner of Moonmen Games. ![]() ![]() We all have to start somewhere and for us it was a spaceship flying around some buildings with destructible asteroids. This was 5 years ago, and our first official showcase of the project. Our main inspiration is Futurama, so in that case the idea is a space game where you can travel between planets and deliver cargo back and forth but with Futurama like adventures. It's maybe a "stupid" idea, it could be crazy but you never know where that idea may take you, so if you feel passionate about it just go for it. That one experimental project you made in a day or even a week. ![]() Like all game development stories there is a beginning, an idea.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |